How to Play
New to online skill-based gaming? Read through our comprehensive guides on understanding formats, rules, and strategies on Laila777.
📝 4 Easy Steps to Start Matka
Download APK
Install the secure Laila777 APK on your device.
Create Account
Sign up instantly with your phone number.
Add Funds
Load points using safe, instant UPI and Bank options.
Choose & Play
Browse game markets, select cards, and play.
Understanding Matka Categories
Our application features multiple variation formats for playing, each offering distinct odds.
Single Digit
Choose a single number from 0 to 9. Win if it matches the open or close outcome.
Jodi Digit
Select a two-digit number from 00 to 99 representing the combined open and close results.
Single Pana
Predict a three-digit card combination (e.g. 123) where all digits are unique and add up to the single outcome.
Double Pana
Predict a three-digit card combination with one repeating digit (e.g. 112).
Triple Pana
Predict a three-digit card combination with all three repeating digits (e.g. 111).
Half Sangam
Combine a Single Digit open outcome with a Pana close outcome, or vice versa.
Full Sangam
Precisely combine the open Pana with the close Pana.
💡 Matka Game Rules & Pointers
- Keep track of Opening and Closing times of each specific market. Submissions are closed 5 minutes prior to the schedule.
- Analyze past results by visiting our charts section (e.g. Jodi charts and Pana charts) to review statistical history.
- Winnings are instantly converted into redeemable funds which can be withdrawn within minutes.
- Never share your account OTP or password credentials with anyone, including customer support personnel.
How To Play Matka Card Game?
Follow these simple matka rules and instructions to know how to play the game from start to end:
The Objective Of Matka
In matka, the cards in each suit rank low to high starting with Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen and King. Ace, Jack, Queen and King each has 10 points. The remaining cards have value equal to their face value. For example, 5 cards will have 5 points and so on.
The objective of matka card game is to arrange the 13 cards in valid sets and sequences. To win the game you need to make minimum 2 sequences, out of which one needs to be pure sequence and rest can be any valid sequence or sets. Without a pure sequence you cannot make a valid matka declaration. This is one of the most important matka rules.
How to Form Sequences?
In matka, a sequence is a group of three or more consecutive cards of the same suit. There are two types of sequences that are formed; a pure sequence and an impure sequence. To win the game of matka you need at least one pure sequence in your matka hand.
Pure Sequence
A pure sequence is a group of three or more cards of the same suit, placed in consecutive order. To form a pure sequence in matka card game, a player cannot use any Joker or wild card.
Impure Sequence
An impure sequence is a group of three or more cards of the same suit with one or more Joker card used.
Guidelines For Valid Matka Declaration
Use this quick reference breakdown for forming 13-card hand sequences and sets:
| Feature | Pure Sequence | Impure Sequence | Set 1 & Set 2 |
|---|---|---|---|
| Requirement | COMPULSORY to make | NOT COMPULSORY (Fulfills minimum 2 sequence rule) | NOT COMPULSORY (Fulfills 13-card grouping) |
| Card Count | 3 or More Cards | 3 or More Cards | 3, 4, or More Cards |
| Structure | SAME SUIT in sequential order | SAME SUIT in sequential order with Wild/Printed Joker | SAME VALUE & DIFFERENT SUIT (e.g. 5♠ 5♥ 5♦) |
| Joker Usage | CANNOT USE Joker or Wild Card | CAN USE Joker or Wild Card | CAN USE Joker or Wild Card |
Example Valid 13-Card Grouping:
- Pure Sequence: 3♦ 4♦ 5♦ 6♦ (4 cards)
- Impure Sequence: A♥ 8♣ 3♥ (where 8♣ acts as a Wild Joker replacing 2♥)
- Set 1: K♥ K♠ K♣ (3 cards)
- Set 2: 5♦ 5♥ PJ (Printed Joker replacing 5♣)
How to Form Sets?
A set is a group of three or more cards of the same value but of different suits. When you are forming sets, you can use wild card and Jokers.
Examples of sets
- A♥ A♣ A♦ (In this set, all the Ace are of different suits, make a valid set.)
- 8♦ 8♠ 8♣ 8♥ (Matka set is formed with four 8 cards of different suits.)
- 9♦ Q♣ 9♠ 9♥ (Here Q♣ has been used as wild joker replacing 9♠ to make set.)
- 5♦ 5♣ PJ (Printed joker replacing 5♥ to make set.)
- 5♦ 5♣ Q♣ PJ (Here Q♣ has been used as wild joker replacing 5♠ & Printed joker replacing 5♥ to make set.)
- 5♦ 5♣ PJ Q♥ Q♣ (This is a set of 5 cards with Printed joker & Q♥ as wild joker replacing 5♠ 5♥ and one more wild joker Q♣ to complete 13 cards grouping.)
Note: The set is formed with same card of different suits. However, you can’t use two or more cards of the same suit. This is taken as an invalid declaration. Also, note that a set can have more than four cards. So, if you have a set of four cards and you are using an additional Joker, then in total it becomes a 5 cards group and still be a valid set. At no given time, the hand can have more than 13 cards.
How Points Are Calculated?
Card Values
| Cards | Value |
|---|---|
| High value cards Ace, King, Queen, Jack | 10 points each |
| Joker and Wild Cards | 0 points |
| Other cards (2-10) | Face value same as card digit |
| Example: 8♥, 9♥, 10♥ | 8 points, 9 points, 10 points |
Losing Player Points
| Condition | Points Calculated |
|---|---|
| No 2 sequences formed (including a pure sequence) | Value of all cards is added, capped at 80 points |
| Formed 2 sequences (including a pure sequence) | Only the value of unmatched/ungrouped cards is calculated |
| Wrong Declaration | 80 points |
| First Drop | 20 points |
| Middle Drop | 40 points |
| 3 Consecutive Misses | Considered as middle drop with 40 points loss |
| Leave Table | If player leaves after picking from closed deck, it is considered middle drop (40 pts). If no cards have been picked, it is taken as first drop (20 pts). |
Examples of Points Calculation With Winning Amount
Here is an example setup with 6 players on a table, with a Wild Joker of Q♦:
| Player | Hand Formed | Points Calculated |
|---|---|---|
| Player 1 | 2♥ 3♥ 4♥ | 5♣ 6♣ Q♦ | 8♦ 8♣ 5♠ | 2♦ 2♣ | K♣ Q♣ | Has 2 sequences (1 pure, 1 impure). Points of unmatched cards only = 45 |
| Player 2 | 4♠ 4♥ 4♣ | 4♦ 5♦ Q♦ | 3♣ 7♣ 8♣ | Q♥ K♦ | 10♣ 9♣ | No 2 sequences (missing pure sequence). Points of all cards = 68 |
| Player 3 | 3♥ 4♥ 5♥ | 5♣ 6♣ 7♣ Q♦ | 8♦ 5♣ | 2♦ 2♣ 2♥ | K♣ | Has 2 sequences (1 pure, 1 impure) and 1 set. Points of unmatched cards only = 23 |
| Player 4 | A♥ 4♥ 5♥ | 5♣ 6♣ 10♣ J♦ | 8♦ 5♣ | 2♦ 2♣ Q♥ | K♣ | First Drop with a loss of 20 points |
| Player 5 | 4♠ 4♥ 4♣ | 4♦ 5♦ Q♦ | A♣ 7♣ 8♣ | Q♥ K♦ | J♣ 9♣ | 3 consecutive misses = 40 points |
| Player 6 | 2♥ 3♥ 4♥ | 5♣ 6♣ 7♣ Q♦ | 5♦ 5♣ 5♥ | 2♦ 2♣ 2♥ | WINNER (0 points) |
How Are Your Winnings Calculated In Cash Games?
A. Points Matka Winnings
Based on a pre-decided value per point. The winner wins the cash amount lost by opponents minus fees.
Example: 6 players playing points matka at a Rs. 4 point-value table. Opponents lose 45, 78, 23, 20, and 40 points. Winnings = 4 x (45+78+23+20+40) = Rs. 824 (minus Laila777 fees).
B. Pool Matka Winnings
Calculated directly from the total entry pool minus platform fees.
Example: 5 players join a Rs. 50 entry fee table. Total prize pool = Rs. 250. Winner wins Rs. 250 (minus Laila777 fees).
C. Deals Matka Winnings
The winner wins all points converted to chips at the end of each deal.
Example: 6 players table. Player 5 declares. Opponents lose with 10, 20, 30, 35, and 40 points respectively. Winner gains = 10 + 20 + 30 + 35 + 40 = 135 chips.
Quick Tips To Win The Matka Card Game
Just as it’s important to know the matka rules, it is also necessary to play carefully and with focus. Here are quick tips to win the matka game and stay a step ahead of your competitors:
- Form the pure sequence at the very beginning of the game. Without a pure sequence, a player cannot make a declaration.
- Discard cards with high points like Ace, Jack, Queen and King. Replace these cards with Joker or Wild Cards. It reduces the point load, in case you lose the game.
- As much as possible, avoid picking from the discard pile. It gives away what hand you are trying to form.
- Look out for smart cards. For example, a 7 of any suit can work with 5 and 6 of the same suit and also 8 and 9 of the same suit.
- Jokers play an important role in matka. Try using them to replace high value cards. Remember, Joker and wild cards cannot be used to form pure sequence.
- When you are ready to make a declaration, check and recheck your cards and then press the button. An invalid declaration can turn even a winning game into a complete loss.
Common Terms Used In Matka Rules
Here are some common terms of Indian Matka that every player needs to know before he starts playing:
What is a Matka Table?
It is the table where the game of matka is played. Every matka table can sit two to six players for each game.
What is Joker and Wild Cards?
In each matka deck there is a Printed Joker and there is a Wild Card that is selected at random at the beginning of the game. The role of both these types of card is the same. Jokers are used to form sets and impure sequences. A Joker card can replace the desired number when forming the groups. This is a valid formation in a matka game.
What is Draw and Discard?
In all Matka games, each player is dealt 13 cards. Additionally, there are 2 stacks from which each player can select cards, thereby drawing a card. Once a player draws a card, he has to get rid of one card - this is called discarding.
What is Sorting of Cards?
Sorting of cards are done at the beginning of the game. This is done to arrange your cards to help you form your sets and sequences reducing the probability of mixing the cards. Once, the cards are displayed, you can hit the Sort button and start playing.
What is a Drop?
When a player decides to leave the game table at the start or middle of the matka game, it is a drop. The act is withdrawing from the game as a personal decision. The first drop=20 points; middle drop= 40 points and last drop and maximum point loss is 80 points. In case of Pool matka, if a player drops in 101 pool, the score is 20. In case, it is 201 pool matka, the drop score is 25. In a game, where it is best of 2 and best of 3 is played, then a drop is not allowed.
What are Cash Tournaments?
Cash tournaments are those that are played for Real Cash and have Real Cash Prizes (in INR). These tournaments run 24x7 and are conducted in a knock-out style. To play any of the cash games, the player has to add Cash to their Laila777 account.
How do I Join a Tournament?
Go to 'Tournaments' in the top navigation panel. Now, select the type of Tournament you wish to play. In the corresponding Tournament List, click on any of the Open tournaments that you wish to join. Finally, click on the blinking Join This Tournament button under Tournament Details.
What is an Invalid Declaration?
An invalid declaration happens in matka card game when the player presses the Declaration button, but the cards are not in valid sequences and sets. Therefore, the player will lose the game and the competitor will automatically be declared as the winner.
Contact Our Support
Laila777 support team is available round the clock 24x7 to give you the Best Matka Experience™. Connect with our customer support team from your registered email ID at support@laila777.com and share your concern or issue. Our representative will get back to you with a solution shortly.
Disclaimer: This game may be habit-forming or financially risky. Play responsibly.
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